Showing posts with label newbie help. Show all posts
Showing posts with label newbie help. Show all posts

Thursday, May 6, 2010

Spring Training for Newbies

Spring training is a time to try out some new players, get used to the game, and give your prospects some work. It seems like every experienced owner handles this a bit different, but here is what I do:

Spring Training Roster: Go to Manager's Office: Player Settings: Spring Training Squads. You will automatically have your entire major league roster already. I suggest adding your best prospects (about 15-20 total though can vary) from AAA and AA, and maybe even a top-notch prospect from HiA. I don't tend to use my youngest prospects in ST, but that's just me.

Veteran Players: Apparently there is a penalty of some sort if veterans don't get used enough during spring training, so you want them to get some work. However, there is no benefit to working them full time, as they will tire needlessly and be exposed to injury risk. I usually put my veterans on rest after about 25-30 ABs or 3-5 pitching appearances.

Prospects: Give them as much work as you can, especially the ones with a lot of upside in projections.

Lineup Strategies: There are multiple ways to do this: One is to start with your veterans then put them on rest when they get enough work. Another is to edit manager settings so that it rests starters after 5 or 6 innings. Be sure to set pinch-hitters, defensive replacements, and player rest or it won't work correctly.

Pitching Strategies: Again, there are options. A lot of owners use tandem starters, which allows certainty that those two pitchers get in the game. Another option is to use a standard rotation but put the veterans on rest after they get work in and start prospects later on. In any case, after setting the pitching staff, adjust the player settings for pitch counts.

A Note on Rest: Pitchers get fatigued with every appearance, then gradually work back up to 100%. If your pitch count is above recommended levels they may not be back to 100% for their next start. Batters fatigue cumulatively over the season. If not rested they may stay at 100% for half a season and then start to gradually drop right when the penant race is hot. For that reason, try to give batters ocassional rest all through the season. For batters, the durability rating is the driver. If its in the 90s, a player will need very little rest. If its in the 80s, the player may need to rest once a week to stay at 100%. If its in the 70s, even more rest is needed, and a platoon may even be best. Below 70 is certainly a platoon player.

Friday, April 30, 2010

Organizing Minor Leagues During the Pre-Season

Here are a few tips for newbies on organizing your minor leagues. Your goal is to have 5 viable teams that don't get overtired, and to develop prospects with potential.

Why is it important? To develop prospects properly you need to give them proper playing time, have them at proper positions, and give them orderly promotions. If they don't play enough or don't get promoted, then they won't develop. If they play too much and tire they are more likely to be injured and if you put them at the wrong position their defensive ratings won't grow properly.

Also, if you ignore your minors, you'll irk your fellow owners because it throws off the realism of the league.

To do list:

#1:
Resign all of your minor league free agents. You'll need them and its easier then finding free agents

#2: Identify your key prospects. (The team depth chart under World Office: Reports is handy for this; sort by projected ratings) Who is projected to be major league quality or at least close? For a pitcher they should have a vs. R and control of at least 50, preferably 60. Like MLB, hitters are much more dependent on positions, if someone gets to recommended defensive levels at CF, 2B, SS, C, they can make the majors even with a weaker bat....but everyone else has to hit very well to make it.

#3: Promote key prospects. Development can be stunted by staying at the same level two years in a row, so if you see a potential future major leaguer, be sure he's not at the same level as last year.

#4: Check defensive positions. On your edit rosters page if you click on the defensive position (i.e. "2B") it will show you recommended fielding levels. Hit the "show recs (proj.)" button and save that. If your team wasn't well run, you'll have guys listed as SS and 2B who really have no business playing there. If I was taking on a new team I'd do this for everyone in my system, but at least do it for key prospects.

#5: Assign your "needing assignment" (resigned free agents) guys where it looks like they will be needed. See below for what is needed.

#6: Promote your "non-prospect" prospects a level if you need them at the level above.

#7: Clear out Rookie League if you need them at higher levels. Rookie League doesn't start 'til after the draft so you can empty out your roster down there if you need fillers.

#8: Sign minor league free agents to fill spots.

At the end, your goal should be to have the following:

AAA and AA: 1 per defensive position + 3-5 subs (at least 1 of those needs to be a C and 1 should be able to play SS). 13-15 pitchers, at least 5-6 should have stamina at 65 or so plus so they can start. This many players means you should start with a couple inactive players, who should be the weakest guys.

HiA and LoA: 1 per defensive position + 4-6 subs (especially C and infield). 14-17 pitchers. You should have 2-3 inactive pitchers at all times...you'll need them during the year when your guys tire and get hurt. You need more guys at A ball since stamina is lower and injuries more frequent.

Any questions? Post them on the chat board or ask a veteran.